package xdg import ( "path/filepath" ) func initBaseDirs(home string) { homeAppSupport := filepath.Join(home, "Library", "Application Support") rootAppSupport := "/Library/Application Support" // Initialize base directories. baseDirs.dataHome = xdgPath(envDataHome, homeAppSupport) baseDirs.data = xdgPaths(envDataDirs, rootAppSupport) baseDirs.configHome = xdgPath(envConfigHome, homeAppSupport) baseDirs.config = xdgPaths(envConfigDirs, filepath.Join(home, "Library", "Preferences"), rootAppSupport, "/Library/Preferences", ) baseDirs.cacheHome = xdgPath(envCacheHome, filepath.Join(home, "Library", "Caches")) baseDirs.runtime = xdgPath(envRuntimeDir, homeAppSupport) // Initialize non-standard directories. baseDirs.stateHome = xdgPath(envStateHome, homeAppSupport) baseDirs.applications = []string{ "/Applications", } baseDirs.fonts = []string{ filepath.Join(home, "Library/Fonts"), "/Library/Fonts", "/System/Library/Fonts", "/Network/Library/Fonts", } } func initUserDirs(home string) { UserDirs.Desktop = xdgPath(envDesktopDir, filepath.Join(home, "Desktop")) UserDirs.Download = xdgPath(envDownloadDir, filepath.Join(home, "Downloads")) UserDirs.Documents = xdgPath(envDocumentsDir, filepath.Join(home, "Documents")) UserDirs.Music = xdgPath(envMusicDir, filepath.Join(home, "Music")) UserDirs.Pictures = xdgPath(envPicturesDir, filepath.Join(home, "Pictures")) UserDirs.Videos = xdgPath(envVideosDir, filepath.Join(home, "Movies")) UserDirs.Templates = xdgPath(envTemplatesDir, filepath.Join(home, "Templates")) UserDirs.PublicShare = xdgPath(envPublicShareDir, filepath.Join(home, "Public")) }