package xdg import ( "path/filepath" ) func initBaseDirs(home string) { homeLibDir := filepath.Join(home, "lib") rootLibDir := "/lib" // Initialize base directories. baseDirs.dataHome = xdgPath(envDataHome, homeLibDir) baseDirs.data = xdgPaths(envDataDirs, rootLibDir) baseDirs.configHome = xdgPath(envConfigHome, homeLibDir) baseDirs.config = xdgPaths(envConfigDirs, rootLibDir) baseDirs.cacheHome = xdgPath(envCacheHome, filepath.Join(homeLibDir, "cache")) baseDirs.runtime = xdgPath(envRuntimeDir, "/tmp") // Initialize non-standard directories. baseDirs.stateHome = xdgPath(envStateHome, filepath.Join(homeLibDir, "state")) baseDirs.applications = []string{ filepath.Join(home, "bin"), "/bin", } baseDirs.fonts = []string{ filepath.Join(homeLibDir, "font"), "/lib/font", } } func initUserDirs(home string) { UserDirs.Desktop = xdgPath(envDesktopDir, filepath.Join(home, "desktop")) UserDirs.Download = xdgPath(envDownloadDir, filepath.Join(home, "downloads")) UserDirs.Documents = xdgPath(envDocumentsDir, filepath.Join(home, "documents")) UserDirs.Music = xdgPath(envMusicDir, filepath.Join(home, "music")) UserDirs.Pictures = xdgPath(envPicturesDir, filepath.Join(home, "pictures")) UserDirs.Videos = xdgPath(envVideosDir, filepath.Join(home, "videos")) UserDirs.Templates = xdgPath(envTemplatesDir, filepath.Join(home, "templates")) UserDirs.PublicShare = xdgPath(envPublicShareDir, filepath.Join(home, "public")) }