361 lines
8.8 KiB
Go
361 lines
8.8 KiB
Go
// package emoji is a extension for the goldmark(http://github.com/yuin/goldmark).
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package emoji
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import (
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"fmt"
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"strings"
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"github.com/yuin/goldmark"
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east "github.com/yuin/goldmark-emoji/ast"
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"github.com/yuin/goldmark-emoji/definition"
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"github.com/yuin/goldmark/ast"
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"github.com/yuin/goldmark/parser"
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"github.com/yuin/goldmark/renderer"
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"github.com/yuin/goldmark/renderer/html"
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"github.com/yuin/goldmark/text"
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"github.com/yuin/goldmark/util"
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)
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// Option interface sets options for this extension.
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type Option interface {
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emojiOption()
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}
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// ParserConfig struct is a data structure that holds configuration of
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// the Emoji extension.
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type ParserConfig struct {
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Emojis definition.Emojis
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}
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const optEmojis parser.OptionName = "EmojiEmojis"
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// SetOption implements parser.SetOptioner
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func (c *ParserConfig) SetOption(name parser.OptionName, value interface{}) {
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switch name {
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case optEmojis:
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c.Emojis = value.(definition.Emojis)
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}
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}
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// A ParserOption interface sets options for the emoji parser.
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type ParserOption interface {
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Option
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parser.Option
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SetEmojiOption(*ParserConfig)
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}
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var _ ParserOption = &withEmojis{}
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type withEmojis struct {
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value definition.Emojis
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}
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func (o *withEmojis) emojiOption() {}
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func (o *withEmojis) SetParserOption(c *parser.Config) {
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c.Options[optEmojis] = o.value
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}
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func (o *withEmojis) SetEmojiOption(c *ParserConfig) {
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c.Emojis = o.value
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}
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// WithMaping is a functional option that defines links names to unicode emojis.
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func WithEmojis(value definition.Emojis) Option {
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return &withEmojis{
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value: value,
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}
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}
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// RenderingMethod indicates how emojis are rendered.
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type RenderingMethod int
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// RendererFunc will be used for rendering emojis.
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type RendererFunc func(w util.BufWriter, source []byte, n *east.Emoji, config *RendererConfig)
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const (
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// Entity renders an emoji as an html entity.
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Entity RenderingMethod = iota
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// Unicode renders an emoji as unicode character.
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Unicode
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// Twemoji renders an emoji as an img tag with [twemoji](https://github.com/twitter/twemoji).
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Twemoji
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// Func renders an emoji using RendererFunc.
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Func
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)
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// RendererConfig struct holds options for the emoji renderer.
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type RendererConfig struct {
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html.Config
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// Method indicates how emojis are rendered.
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Method RenderingMethod
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// TwemojiTemplate is a printf template for twemoji. This value is valid only when Method is set to Twemoji.
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// `printf` arguments are:
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//
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// 1: name (e.g. "face with tears of joy")
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// 2: file name without an extension (e.g. 1f646-2642)
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// 3: '/' if XHTML, otherwise ''
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//
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TwemojiTemplate string
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// RendererFunc is a RendererFunc that renders emojis. This value is valid only when Method is set to Func.
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RendererFunc RendererFunc
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}
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// DefaultTwemojiTemplate is a default value for RendererConfig.TwemojiTemplate.
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const DefaultTwemojiTemplate = `<img class="emoji" draggable="false" alt="%[1]s" src="https://twemoji.maxcdn.com/v/latest/72x72/%[2]s.png"%[3]s>`
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// SetOption implements renderer.SetOptioner.
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func (c *RendererConfig) SetOption(name renderer.OptionName, value interface{}) {
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switch name {
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case optRenderingMethod:
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c.Method = value.(RenderingMethod)
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case optTwemojiTemplate:
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c.TwemojiTemplate = value.(string)
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case optRendererFunc:
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c.RendererFunc = value.(RendererFunc)
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default:
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c.Config.SetOption(name, value)
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}
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}
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// A RendererOption interface sets options for the emoji renderer.
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type RendererOption interface {
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Option
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renderer.Option
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SetEmojiOption(*RendererConfig)
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}
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var _ RendererOption = &withRenderingMethod{}
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type withRenderingMethod struct {
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value RenderingMethod
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}
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func (o *withRenderingMethod) emojiOption() {
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}
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// SetConfig implements renderer.Option#SetConfig.
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func (o *withRenderingMethod) SetConfig(c *renderer.Config) {
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c.Options[optRenderingMethod] = o.value
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}
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// SetEmojiOption implements RendererOption#SetEmojiOption
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func (o *withRenderingMethod) SetEmojiOption(c *RendererConfig) {
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c.Method = o.value
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}
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const optRenderingMethod renderer.OptionName = "EmojiRenderingMethod"
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// WithRenderingMethod is a functional option that indicates how emojis are rendered.
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func WithRenderingMethod(a RenderingMethod) Option {
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return &withRenderingMethod{a}
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}
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type withTwemojiTemplate struct {
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value string
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}
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func (o *withTwemojiTemplate) emojiOption() {
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}
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// SetConfig implements renderer.Option#SetConfig.
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func (o *withTwemojiTemplate) SetConfig(c *renderer.Config) {
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c.Options[optTwemojiTemplate] = o.value
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}
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// SetEmojiOption implements RendererOption#SetEmojiOption
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func (o *withTwemojiTemplate) SetEmojiOption(c *RendererConfig) {
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c.TwemojiTemplate = o.value
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}
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const optTwemojiTemplate renderer.OptionName = "EmojiTwemojiTemplate"
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// WithTwemojiTemplate is a functional option that changes a twemoji img tag.
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func WithTwemojiTemplate(s string) Option {
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return &withTwemojiTemplate{s}
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}
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var _ RendererOption = &withRendererFunc{}
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type withRendererFunc struct {
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value RendererFunc
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}
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func (o *withRendererFunc) emojiOption() {
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}
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// SetConfig implements renderer.Option#SetConfig.
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func (o *withRendererFunc) SetConfig(c *renderer.Config) {
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c.Options[optRendererFunc] = o.value
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}
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// SetEmojiOption implements RendererOption#SetEmojiOption
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func (o *withRendererFunc) SetEmojiOption(c *RendererConfig) {
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c.RendererFunc = o.value
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}
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const optRendererFunc renderer.OptionName = "EmojiRendererFunc"
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// WithRendererFunc is a functional option that changes a renderer func.
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func WithRendererFunc(f RendererFunc) Option {
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return &withRendererFunc{f}
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}
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type emojiParser struct {
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ParserConfig
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}
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// NewParser returns a new parser.InlineParser that can parse emoji expressions.
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func NewParser(opts ...ParserOption) parser.InlineParser {
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p := &emojiParser{
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ParserConfig: ParserConfig{
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Emojis: definition.Github(),
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},
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}
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for _, o := range opts {
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o.SetEmojiOption(&p.ParserConfig)
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}
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return p
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}
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func (s *emojiParser) Trigger() []byte {
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return []byte{':'}
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}
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func (s *emojiParser) Parse(parent ast.Node, block text.Reader, pc parser.Context) ast.Node {
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line, _ := block.PeekLine()
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if len(line) < 1 {
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return nil
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}
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i := 1
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for ; i < len(line); i++ {
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c := line[i]
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if !(util.IsAlphaNumeric(c) || c == '_' || c == '-' || c == '+') {
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break
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}
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}
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if i >= len(line) || line[i] != ':' {
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return nil
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}
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block.Advance(i + 1)
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shortName := line[1:i]
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emoji, ok := s.Emojis.Get(util.BytesToReadOnlyString(shortName))
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if !ok {
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return nil
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}
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return east.NewEmoji(shortName, emoji)
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}
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type emojiHTMLRenderer struct {
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RendererConfig
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}
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// NewHTMLRenderer returns a new HTMLRenderer.
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func NewHTMLRenderer(opts ...RendererOption) renderer.NodeRenderer {
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r := &emojiHTMLRenderer{
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RendererConfig: RendererConfig{
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Config: html.NewConfig(),
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Method: Entity,
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TwemojiTemplate: DefaultTwemojiTemplate,
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RendererFunc: nil,
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},
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}
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for _, opt := range opts {
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opt.SetEmojiOption(&r.RendererConfig)
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}
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return r
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}
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// RegisterFuncs implements renderer.NodeRenderer.RegisterFuncs.
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func (r *emojiHTMLRenderer) RegisterFuncs(reg renderer.NodeRendererFuncRegisterer) {
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reg.Register(east.KindEmoji, r.renderEmoji)
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}
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const slash = " /"
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const empty = ""
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func (r *emojiHTMLRenderer) renderEmoji(w util.BufWriter, source []byte, n ast.Node, entering bool) (ast.WalkStatus, error) {
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if !entering {
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return ast.WalkContinue, nil
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}
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node := n.(*east.Emoji)
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if !node.Value.IsUnicode() && r.Method != Func {
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fmt.Fprintf(w, `<span title="%s">:%s:</span>`, util.EscapeHTML(util.StringToReadOnlyBytes(node.Value.Name)), node.ShortName)
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return ast.WalkContinue, nil
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}
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switch r.Method {
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case Entity:
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for _, r := range node.Value.Unicode {
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if r == 0x200D {
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_, _ = w.WriteString("‍")
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continue
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}
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fmt.Fprintf(w, "&#x%x;", r)
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}
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case Unicode:
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fmt.Fprintf(w, "%s", string(node.Value.Unicode))
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case Twemoji:
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s := slash
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if !r.XHTML {
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s = empty
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}
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values := []string{}
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for _, r := range node.Value.Unicode {
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values = append(values, fmt.Sprintf("%x", r))
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}
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fmt.Fprintf(w, r.TwemojiTemplate, util.EscapeHTML(util.StringToReadOnlyBytes(node.Value.Name)), strings.Join(values, "-"), s)
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case Func:
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r.RendererFunc(w, source, node, &r.RendererConfig)
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}
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return ast.WalkContinue, nil
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}
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type emoji struct {
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options []Option
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}
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// Emoji is a goldmark.Extender implementation.
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var Emoji = &emoji{
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options: []Option{},
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}
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// New returns a new extension with given options.
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func New(opts ...Option) goldmark.Extender {
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return &emoji{
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options: opts,
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}
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}
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// Extend implements goldmark.Extender.
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func (e *emoji) Extend(m goldmark.Markdown) {
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pOpts := []ParserOption{}
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rOpts := []RendererOption{}
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for _, o := range e.options {
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if po, ok := o.(ParserOption); ok {
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pOpts = append(pOpts, po)
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continue
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}
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if ro, ok := o.(RendererOption); ok {
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rOpts = append(rOpts, ro)
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}
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}
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m.Renderer().AddOptions(renderer.WithNodeRenderers(
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util.Prioritized(NewHTMLRenderer(rOpts...), 200),
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))
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m.Parser().AddOptions(parser.WithInlineParsers(
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util.Prioritized(NewParser(pOpts...), 999),
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))
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}
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